Occlusion
Occlusion
Wireframe
Wireframe
3D environment modeling, shading, UV mapping, lighting and rendering in Autodesk Maya, texturing in Adobe Substance Painter - Carl and Ellies's living room recreation *Inspired by Pixar's Up
Occlusion
Occlusion
Wireframe
Wireframe
Original environment inspired by the movie Retablo (2017), featuring a retablo artisan's workshop. A retablo is a kind of Peruvian handicraft very common in the Andes, which consists of a wooden house-like box with clay figurines inside depicting everyday or religious scenes. They are typically painted with vibrant colors and flowers. Modeled and lighted in Maya, textured in Substance Painter, rendered in Arnold and composited in NukeX.
3D model of a 1970's Leica M3. Modeling, shading, UV mapping, lighting and rendering in Autodesk Maya. Texturing in Adobe Substance Painter.
3D character modeling, rigging, posing, shading, UV mapping, lighting and rendering in Autodesk Maya. Texturing in Adobe Substance Painter *Inspired by Disney's Ariel
3D character sculpting in Zbrush (in progress) *Inspired by Marvel Studios's Thanos
Work in progress of digital self portrait. Modeled using Zbrush and Maya, Textured in Zbrush, Substance Painter, and Photoshop using images from Metashape.
3D product display for RFC fins - Modeling, shading, lighting and rendering in Cinema 4D
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